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UE5 C++ Game Programming

ITP 483: Advanced Gameplay Programming
Game Programming
My Role
Aug 2022 - Dec 2022
Unreal Engine 5, C++
First-person multiplayer shooter game I developed using Unreal Engine 5, C++ as a part of the course ITP483: Advanced Gameplay Programming in Fall 2022 semester.
My Contribution
Given Unreal Engine 5's basic character and art assets, I implemented gameplay features including character animations, UIs, ammo, character respawn system, scoring, team chats, spray (save and load), and networking.

Source code / project is private for school, but I could share them on request!
Feature Videos
Gameplay / Scoring / Team Chat
Game Session / Async Save and Load