Hi! I'm Jenny Choi

Software Engineer / Game Developer passionate about XR prototyping, games, and spatial UIUX design. I'm a Software Engineer / Game Developer passionate about XR prototyping, games, and spatial UIUX design.
I'm currently working as Software Engineer at Genies, Inc. Previously Software Engineering Intern at Blizzard.
B.S. Arts, Technology, and the Business of Innovation & Immersive Media minor at University of Southern California, class of 2023.

Catch Me If You Can

Meta Presence Platform Hackathon Winner, 2024

A colocated multiplayer app that reimagines hide and seek by immersing your world in complete darkness, altering the way in which you navigate your physical space.

Spatial Music Player

DreamXR Hackathon Finalist, 2024

A spatial music app that takes traditional experience of passive music listening and turns it spatial, interactive, and visual

Blizzard Entertainment

Software Engineering Intern, 2022

Implementation of new UI designs and features, debugging and refactoring codes for WoW Dragonflight expansion

Neon City VR

Lead Interaction Prototyper, ~2023

VR City Building Sandbox Toy in Quest 2

Chinatown AR

Developer, Project Manager, ~2022

AR app to embed historic photographic images of LA's first Chinatown in LA Union StationSponsored by USC Mobile & Environmental Media Lab

PlaybookXR

Unity Developer, ~2022

VR app that allows code-free UI and interaction design

Other Projects